Aristeia Token Managment

Components

To me, Aristeia is a wonderful boardgame/wargame hybrid, taking some of my favourite parts from each world. With its development moving to a second season, I thought it would be a good time to make a token management space for it. My goals for this particular case are:

  • contains all necessary tokens and dice for a two-player game;
  • independent from the core box, so that it can be taken to my FLGS;
  • (optional) fits into a deckbox alongside the other cards for the game;
ElementCore SetSoldiers of FortuneSmoke and MirrorsHuman FateLegendary BahadursChemical BrothersMasters of PuppetsReckless HeartsDouble TroubleTotal CountSize
Barriers51630.1 mm between two edges, 13.1 mm stack height
Underdog token11
Victory tokens111130.5 x 8.8 x 2.2 mm each, 13.1 mm for 6 stack height
Frag tokens101017.1 x 2.2 mm (triangle)
“1” Damage tokens29??????534+?11.6 x 8.3 x 2.2 mm (drop shape)
“3” Damage tokens12??????12+?17.7 x 12.0 x 2.2 mm (drop shape)
-2 Energy tokens8221218.1 x 2.2 mm
-2 Speed tokens821018.1 x 2.2 mm
+2 Initiative tokens4421018.1 x 2.2 mm
-2 Initiative tokens4418.1 x 2.2 mm
Hexagonal counters242415.2 x 2.2 mm (between two parallel edges)
Burning tokens1251718.1 x 2.2 mm
Dazzled tokens8818.1 x 2.2 mm
Focused tokens42618.1 x 2.2 mm
Hidden tokens41518.1 x 2.2 mm
Immobilized tokens8818.1 x 2.2 mm
Marked tokens4418.1 x 2.2 mm
Poisoned tokens1282018.1 x 2.2 mm
Silenced tokens44?
Stunned tokens4441218.1 x 2.2 mm
Maximus Taunt tokens 4418.1 x 2.2 mm
Señor Massacre Taunt tokens4418.1 x 2.2 mm
Prysm Taunt tokens4418.1 x 2.2 mm
Jackbot markers22?
Gorgon markers33?
Tactics markers51?23?1?416+?15.0 x 2.2 mm (between two parallel edges)
Smoke markers12214?
Dice141415.7 mm

Design

For Aristeia, tokens and dice can be split into several categories:

  1. Every game at game setup and during the match: barriers, Underdog token, Frag tokens, Victory tokens, colored hexagonal tokens, dice;
  2. Every game during the match, easier if every player has their own supply: damage tokens, state tokens;
  3. Character dependant: Tactics markers, Taunt tokens, Jackbot markers, Gorgon markers;

Because I want the trays to fit into a deckbox, their footprint will be 66×91 cm (as big as the Gamegenic Matte Sleeves). Deckboxes have different depths, so I will choose a deckbox after I have an idea how tall the trays will be. At the moment I see the following options:

  • Trays + 20 Basic Tactic cards + 40 Character cards (1 Character Reference and 4 Tactic Cards);
  • Trays + 20 Basic Tactic cards + 20 Advanced Tactics cards;

Most cardboard tokens have a thickness of 2.2 mm, so I will set a parameter token_thickness to 2.2 mm.

Tray 1 – Barriers, Victory tokens, Frag tokens, Underdog token, Multicolor Hex tokens

For the first Tray, there are 6 barriers, 11 Victory tokens, 10 Frag tokens, 24 Multicolored Hex tokens (4 sets of 6 tokens) and the Underdog token. The height of this tray will be 14.2 mm (0.8 mm for the bottom of the tray and 13.4 for stacks of six tokens).

Tray 2 – Dice

The 14 dice will be a in a block of 63.0×63.0 mm. Height of tray should be 16.6 (bottom of 0.8 mm and 15.8 mm for the dice).

Tray 3 (x2) – Damage tokens, State tokens

There are 13 types of State tokens. If split as evenly as possible between two trays, each player would get:

  • 15 “1” Damage tokens;
  • 6 “3” Damage tokens;
  • 6 “-2 Energy” tokens;
  • 5 “-2 Speed” tokens;
  • 5 “+2 Initiative” tokens;
  • 2 “-2 Initiative” tokens;
  • 9 “Burning” tokens;
  • 4 “Dazzled” tokens;
  • 3 “Focused” tokens;
  • 3 “Hidden” tokens;
  • 4 “Immobilised” tokens;
  • 2 “Marked” tokens;
  • 10 “Poisoned” tokens;
  • 2 “Silenced” tokens;
  • 4 “Stunned” tokens;

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